A 2D Narrative Puzzle Game with a strange storyteller !
Type: Coop game
Genre: Narrative/Puzzle
Platform: Switch & PC
Engine: Unity
Team: 5 Game Artists, 3 Gameplay Programmers, 2 Game Designers, 1 Music & Sound Designer

You embody twins, trapped in a frightening forest by a mysterious narrator, telling your story as you progress. Will you decide to follow his orders... Or disobey ? The choice is yours...
Main tasks
Narrative design
Established narrative timelines to better break down the flow of the story and its main driving points
Creation of character sheets to formalise characters behaviour and have a coherent writing style
Based on the afformentionned document, established a complete scenario with the detail of every interactions and actions form the narrator
Dialogue writing, then working with the voice actors to bring our character to life !
Level design
Conception and staging of story levels, through precise documentation and schematics of each locations
Iteration on LD elements, to find how to make the most out of our context and give the narrator simple solutions to alter the environment.
Detailed description of a LD element
Detailed description of a LD element
One of the pages describing the scripting of a level event
One of the pages describing the scripting of a level event
Character sheet of the narrator
Character sheet of the narrator
Brainstorm examples for main gameplay elements
Brainstorm examples for main gameplay elements
Narrative informations given by one of the game's sequences
Narrative informations given by one of the game's sequences
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